A tale told about the helm worn by a paladin that had saved the speaker when he had been lost in Icewind Dale. He had taken the man in and let him winter at his hermitage, sharing not only the warmth of his hearth but the warmth of his spirit...
Prized for its noble origin as much as for its benefits to the wearer, this helm was originally intended to be a simple gift. There was no great crisis at hand, nor dangerous evil to be overthrown; just a wish for friend to give a gift to another. It could just have easily been a good book or bottle of wine, but adventurers are eminently more practical in their gift giving. The helm has seen many great battles since its creation, but the simple virtue at its core is what has always been remembered.
3.5/IWD Statistics
Saving Throws +1, Electrical Res 20%, Cold Res 20%, Fire Res 20%, Protect from Crit, No Mage Thief Bard
Time has let some of the magic fray but original blessing persists.
5th Edition Statistics
ATTUNEMENT (Long Rest): Once per day after seeing an initial d20 roll, before effects are applied, the wearer may gain 1d4 bonus on a saving throw, or 1d4 bonus to AC, until the end of their next turn.
No comments:
Post a Comment
Did your grand pappy hear different?